Screenshots
About game Card Crawl
Card Crawl: Solitaire Meets Dungeon Crawling in a Five-Minute Pocket RPG
This isn't just another card game. Card Crawl fuses turn-based combat, inventory management, and solitaire-style deck clearing into a single, tight loop that respects your time. Each session is a standalone dungeon run, designed to be started and finished in under five minutes. You are a hero represented by a single card, with a health bar and a gold pouch, facing a dungeon populated entirely by cards—monsters, treasures, traps, and potions. The entire experience is built for one-handed play and quick, strategic decisions.
The core loop is deceptively simple but demands real tactical thinking. Your hero card has two hands and a backpack. You can equip a weapon or shield in each hand, and you can store one potion in your backpack for later use. Each turn, four new cards are dealt face-up onto the table. You cannot draw or interact with any other cards until you have cleared or used at least three of these four cards. The goal? Deplete the entire deck without dying. This creates a constant puzzle: do you fight the monster now to gain its gold, or do you block it with a shield to survive the next turn? Do you drink the potion to heal, or save it for a bigger threat? You must manage limited resources against an ever-present clock.
The game offers four distinct play modes and a deep card pool. You aren't just swiping cards; you are building a strategy around each card's unique effect.
- Four Game Modes: Adventure, Dungeon, Challenge, and a special daily run.
- Diverse Card Types: Weapons, shields, potions, monsters, special ability cards, and cursed items.
- Pre-Game Planning: Review the entire card pool before you start, including all special rules.
- Zero Ads: The core experience is completely ad-free.
What sets Card Crawl apart is its elegant fusion of two genres. It takes the resource management and progression of a classic dungeon crawler (health, gold, inventory slots) and combines it with the spatial logic and turn-order constraints of a solitaire card game. The visual style is a deliberate, hand-drawn look reminiscent of vintage RPG manuals, giving the game a distinct, tactile feel. Every card is a tool, a threat, or a resource, and you must decide the optimal order to play them. The result is a game that feels like a single, intense boss fight condensed into a lunch break.
Download Card Crawl now. This is a limited-time opportunity to get the full, ad-free experience. Exclusive early access for new users—grab it today before the offer expires.
Heads up: You'll need a stable WiFi connection for the initial download and any future updates. The base game is fully playable offline. Some premium card sets are available as optional in-app purchases.
Information
- Version
- 2.4.20
- Developer
- Arnold Rauers
- Size
- 89.12 MB
- Android
- Android + 5.1+
- Age
- 7+
- Package
com.tinytouchtales.cardcrawl- Signature
- 51823f1183a5b34c0506cd6cbbf741bd
- Architecture
- armeabi-v7a, arm64-v8a
- SHA-256
- 0280bdd4ecc5980db5d09ffd9b8ea80cfee35ba38a0b931e1c7ac7bc766de8ac