Screenshots
About game Another Dungeon
What if you could control a pixel‑art MMORPG with only drag‑and‑drop?
Another Dungeon, developed by gameduo, delivers a full‑scale MMORPG experience where every action is controlled by intuitive drag‑and‑drop mechanics. The game runs on a real‑time combat engine with no turn‑based pauses — you move, attack, and activate skills by dragging icons onto targets. The world is a single, contiguous continent with multiple biomes (forests, deserts, dungeons, and floating islands), each containing dynamic environmental hazards like moving traps, shifting platforms, and weather‑based damage zones. Your character belongs to the Kabir race, which has lost its ancestral power — your main storyline quest is to recover these abilities by exploring ancient ruins and defeating area bosses.
- Real‑time drag‑and‑drop combat
- 100+ unique pixel‑art monsters
- Auto‑loot and auto‑grind modes
PvP arenas with full loot and ranking systems
The game features dedicated PvP zones where you can challenge any player within your level range. These arenas use a best‑of‑three format, and victories grant ranking points that unlock exclusive gear, titles, and cosmetic items. The open‑world PvP mode works differently — outside towns, any player can attack you, and defeated opponents drop a portion of their inventory (non‑equipped items only). The ranking system is reset every season, with top players receiving unique mount skins and stat‑boosting accessories. You can form parties of up to 5 players for coordinated PvP raids against rival guilds.
Idle progression system with costume‑based skill modifiers
Another Dungeon includes a full idle mode that activates when you log off. While offline, your character continues to auto‑farm monsters in the last area you visited, collecting gold, experience, and crafting materials. The idle system also runs in the background during active play — you can set your character to auto‑grind while you manage inventory or chat. Costumes are not purely cosmetic: each costume set modifies three specific skill parameters (damage type, cooldown reduction, or elemental affinity). There are over 80 costume sets, each with a unique visual theme and stat profile. You can mix and match costume pieces to create hybrid builds.
Pet collection system with passive buffs and active abilities
The pet system in Another Dungeon revolves around collecting and evolving creatures. There are 50+ base pet types, each with a unique active ability (heal, shield, damage boost, or crowd control). Pets can be evolved through three tiers, unlocking additional passive buffs that apply to your entire party. Each pet has a loyalty meter that increases when you use it in combat — higher loyalty unlocks bonus stats. Pets also have equipment slots for accessories that boost specific attributes. You can deploy up to three pets simultaneously, and they auto‑attack enemies within range.
We suggest trying Another Dungeon if you enjoy pixel‑art RPGs with real‑time action, idle progression, and deep PvP systems. Consider downloading it to experience drag‑and‑drop combat with no auto‑targeting, full loot PvP, and a pet evolution system that rewards long‑term play.
Internet required. IAP available.
Information
- Version
- 6.04.01
- Developer
- gameduo
- Size
- 448.74 MB
- Android
- Android + 7.0+
- Age
- 3+
- Package
net.gameduo.anotherdungeon- Signature
- ef1b09fa709de8bc5bcc1bdfec16af61
- Architecture
- armeabi-v7a, arm64-v8a
- SHA-256
- 98f0755534a48565d3c5ce65a4e1151ac118c1e9c21e24d956de3d988180e193